源地址

DOTA_Tooltip_ability_                             //  后面加上技能内部名称就是技能名字
DOTA_Tooltip_ability_ _Description         //  中间的解释
DOTA_Tooltip_ability_ _Lore                  //悬浮窗口底部小字,有点PS的意味

例子:

以技能 MyAbility_unit 为例
"DOTA_Tooltip_ability_MyAbility_unit"                          "单体目标技能"
"DOTA_Tooltip_ability_MyAbility_unit_Description "     "我们用剑圣模仿了风暴之锤,有伤害有击晕有特效有声音"
"DOTA_Tooltip_ability_MyAbility_unit_Lore"               "剑圣怎么发风暴之锤了"
"DOTA_Tooltip_ability_MyAbility_unit_radius"            "作用范围:"
"DOTA_Tooltip_ability_MyAbility_unit_duration"         "眩晕持续时间:"
"DOTA_Tooltip_ability_MyAbility_unit_damage"         "伤害:

Modifier悬浮提示

DOTA_Tooltip_     //后面加上Modifier名称
DOTA_Tooltip_ _Description "  //解释,中间加上Modifier名称

例子:

以 modifier_ability_unit_caster 为例
"DOTA_Tooltip_modifier_ability_unit_caster"      "单体目标技能"
"DOTA_Tooltip_modifier_ability_unit_caster_Description "  "攻击加成50%,妥妥的"